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Channel: Answers for "Getting treePrototype information from RayCasting collisions onto terrain?"
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Answer by Dreamer

The trees created by paint tool on terrain have no collision. You need to get the tree and add collider to make a prefab, then place them on terrain. I know 1000 trees is a bit more, but at least Unity...

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Answer by toddf

The approach I ended up using was actually creating the collider capsules on my own, using a script (shown by a coder with a similar problem) that looped through each of the treeInstances within...

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Answer by Dreamer

The trees created by paint tool on terrain have no collision. You need to get the tree and add collider to make a prefab, then place them on terrain. I know 1000 trees is a bit more, but at least Unity...

View Article

Answer by toddf

The approach I ended up using was actually creating the collider capsules on my own, using a script (shown by a coder with a similar problem) that looped through each of the treeInstances within...

View Article
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